The Let's Play Archive

Secret of Mana

by Ryushikaze, QB

Part 3: Punch McMans!

So, I forgot to do this last time, but here's another character introduction!


The Girl, AKA: Primm. Or Purim. Either/ Or- A noble of Pandora, her motivation for joining the quest is essentially "My boyfriend needs help." I'm not boiling this down. He stated goal is to give needed assistance to Dyluck, who we have met with a group of men attempting to lead an assault on the forest witch's manor. Her starting weapon is the Brass Knuckle, and she's actually the well rounded character stats wise, doing alright in both physical and magical fights, though she doesn't have much in the way of attack magic, being as she's the healer/ support bot. She does get a couple of really good attack spells later, though, and her healing and support NEVER stop being useful after you get them.

It's worth noting that you can recruit her in one of three different ways. Either the way she was recruited in this LP, by heading straight to the witch's forest and rescuing her from some monsters, or by skipping the event where she rescues you, heading straight to pandora, having her run away past you, and then meeting her in her house. It's not much of a difference, but it is there.

Also! Today's episode!
Episode 04- Punch McMans! When recording this and the next two episodes, I accidentally clicked a slider WAY too low, so there is almost no goddamn system audio for these three episodes. That will be fixed from episode 7 onwards.


Zanzibar Ham posted:

I agree completely! I played Secret of Mana first, and SD3 was wonky to me when I started on it (ex: buying better weapons instead of upgrading them kinda irked me). There were good and bad changes really.

That aspect didn't bother me too much. More it was the three pip system for waiting to attack that did my head in. Attacks also felt a little more arbitrary in whether or not they hit. In SOM, if you see your weapon hit, it's a hit, for however effective it is. Seiken 3 seemed to have a much tighter hitbox for attacks, which I think worked for and against the player.

Tallgeese posted:

It had things like magic hotkeys, and I think it did something to fix the grind a bit yeah. Buggy as hell though, so cannot recommend it.

I'm not too worried about the grind in SOM. Worst case scenario, we do a bit off camera to get where we need. We've even done a little grinding already.